| |
Aug 05, 2026
|
|
|
|
|
AVR 220 - AVR Programming and Simulations II Credit(s) 3.00 Lecture Hours: 2.00 Lab Hours: 2.00 This course builds upon skills developed in AVR Programming and Simulations I and includes designing for test, software architecture design, object-oriented practices for game play, performance tuning, debugging, asset management, and coding best practices. This course replaces CIS 322.
Prerequisite(s): AVR 120 SLOs: Upon successful completion of this course, students will be able to:
- Discuss the advantages and disadvantages of various AVR platforms.
- Communicate with the gaming engine using Application Programming Interface (API).
- Create Augmented Reality content for mobile devices.
- Develop Virtual Reality simulations for PC, mobile, and other devices.
Add to Planning Folder (opens a new window)
|
|