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Sep 27, 2024
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CIS 148 - 3D Modeling and Character Animation 3.00 Credit(s)
This course gives students a hands-on, example-based introduction to the modeling and animation used in creating three dimensional (3D) games and simulations. Students will use industry standard software such as Autodesk 3D STUDIO MAX, Autodesk MAYA, or other similar tools to develop 3D models and assets. Students are exposed to topics such as mesh modeling, rigging and skinning, character animation, texturing, and texture mapping. 19.8 Lec. Hrs. / 79.2 Lab Hrs.
Prerequisite(s): MAT:073
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