|
May 02, 2024
|
|
|
|
AVR 235 - Environmental Modeling Credit(s) 3.00 Lecture Hours: 2.00 Lab Hours: 2.00 This course will cover how to build environments for both games and simulations. Students will learn how to design an environment level using primitive modeling techniques; populate environments with advanced texture techniques; and use texture software and shaders to create an unique environment. Assigned projects will enhance learning of organic modeling with a focus on environmental elements.
Prerequisite(s): AVR 225 and AVR 230
Add to Planning Folder (opens a new window)
|
|