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May 06, 2024
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CIS 248 - 3D Modeling and Character Animation II 3.00 Credit(s)
This course is the second course in 3D modeling and animation and will give students a hands-on and example based introduction to modeling and animation process for use in 3D games. Students will use industry standard software to develop their models and will be exposed to topics such as mesh modeling, rigging and skinning, character animation, texturing, and texture mapping. 39.6 Lec. Hrs. / 39.6 Lab Hrs.
Prerequisite(s): CIS 148
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